References

  1. [Abrams98]   Abrams, Stephen. Wonjoon Cho. Chun-Yi Hu. Takashi Maekawa. Nicholas Patrikalakis. Evan Sherbrooke. XiuziYe. “Efficient and Reliable Methods for Rounded Interval Arithmetic,” MIT Design Laboratory Memorandum 97–9. 1998.

  2. [Acton96]   Acton, Forman. Real Computing Made Real. Princeton University Press, 1996.

  3. [Akenine-Möller01]   Akenine-Möller, Tomas. “Fast 3D Triangle-box Overlap Testing,” Journal of Graphics Tools, vol. 6, no. 1, pp. 29–33, 2001. See also http://www.ce.chalmers.se/staff/tomasm/pubs/tribox.pdf

  4. [Akenine-Möller02]   Akenine-Möller, Tomas. Eric Haines. Real-Time Rendering (2d ed.) A K Peters, 2002. http://www.realtimerendering.com/

  5. [Amanatides87]   Amanatides, John. Andrew Woo. “A Fast Voxel Traversal Algorithm ...

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