Real-Time Design Patterns: Robust Scalable Architecture for Real-Time Systems
by Bruce Powel Douglass
Part I. Design Pattern Basics
Introduction
Several prerequisites are necessary to be successful in the application of design patterns into your own designs. First, in this book we will use the Unified Modeling Language (UML) to represent the patterns and the sample models. To make sure everyone starts on more or less the same footing, Chapter 1 introduces the basic semantics and notation of the UML. (Appendix A provides a notational summary for a quick reference.) Both structural and behavioral aspects are discussed well enough so that if you are a beginner, the patterns presented in Part I will at least make sense. It is not meant to be a full-blown UML tutorial—there are many other books available for that. If you need such a tutorial, then the ...
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