Index
A
A&D Raw files, 184
Absolute World Coordinates, 226
Accurate Visual Representation (AVR), 189
Add/Edit DBR Host dialog, 86
Additional Color map, 48
Adopt the File’s Unit Scale option, 6
Advanced Parameters rollout, 223
Advanced Rendering Options rollout
in Arch & Design material, 45–48
changing FG/GI Multiplier value, 161
changing refraction color, 112
enabling Transparency Propagates Alpha Channel, 166
Indirect Illumination Options, 163, 237
Advanced Transparency Options, 112, 211
AEC Extended objects, 8
Aerial Perspective (When Used as Lens/Volume Shader Only) Group, 258
Affect Pivot Only button, 17
After Dark Group, 255
Ambient Occlusion (AO), 37, 113–114
Ambient Occlusion material, ...
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