Brief Table of Contents (Not Yet Final)
Part I: Foundation
Chapter 1: The End of Code as the Asset (available)
Chapter 2: Replaceability as the Defining Property (available)
Chapter 3: The Seven Primitives: How the System Survives the Implementation (available)
Part II: Implementation
Chapter 4: The Regeneration Pipeline (available)
Chapter 5: Designing Evaluations (unavailable)
Chapter 6: Provenance as the New Version Control (unavailable)
Part III: Architecture
Chapter 7: Pace Layers and Stability Boundaries (unavailable)
Chapter 8: Deletion Safety and Hidden Dependencies (unavailable)
Chapter 9: Compaction and System Integrity (unavailable)
Part IV: Context and Constraint
Chapter 10: What Regenerative Software Is Not (unavailable)
Chapter 11: Failure Modes and Constraints (unavailable)
Chapter 12: Operating a Regenerative Software System (unavailable)
Part V: Implications
Chapter 13: The Economic Inversion (unavailable)
Chapter 14: Architecture for Software That Can Burn and Return (unavailable)
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