Launching, Editing, and Saving
To launch the editor, select a texture in the model using the Eye Dropper (Fig. 10.3). Do not select a solid color; it has no image to edit. In the Edit tab of the Paint Bucket menu under Textures, select the Edit Texture in External Editor button. The photo editor will launch with the selected texture open (Fig, 10.4).
Saving and Updating the Texture
In the editor, make any needed alterations (Fig. 10.5). Then save the file (File ⇒ Save) or close the Texture window and save upon closing. Overwrite the file if asked (Fig. 10.6). Return to SketchUp. The material will be updated automatically with the alterations (Fig. 10.7).
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