10 Concurrency (and Parallelism)

With this chapter I hope to provide you with all the information and tools you’ll need to take effective advantage of concurrency in your Rust programs, to implement support for concurrent use in your libraries, and to use Rust’s concurrency primitives correctly. I won’t directly teach you how to implement a concurrent data structure or write a high-performance concurrent application. Instead, my goal is to give you sufficient understanding of the underlying mechanisms that you’re equipped to wield them yourself for whatever you may need them for.

Concurrency comes in three flavors: single-thread concurrency ...

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