Chapter 15. Using ActionScript and Behaviors to Create Nonlinear Movies
What You'll Learn in This Hour:
How to put scripts in keyframes and on objects such as buttons
How to edit ActionScript to make it do exactly what you want
How to apply behaviors and modify them to suit your needs
Flash's programming language is called ActionScript. Like any programming language, ActionScript lets you write instructions that your movie will follow. Without ActionScript, your movie will play the same way every time. If you want the user to be able to stop and start the movie, for example, you need ActionScript. In addition, Flash includes behaviors which are snippets of ActionScript that you can add without needing to know all the details behind the code. It turns ...
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