Chapter 16. Using ActionScript for Advanced Interactivity

What You'll Learn in This Hour:

You saw last hour how a few strategically placed actions can control how a movie plays. An action on a button instance gives the user the power to make that action execute when he or she clicks the button. Also, you can place actions in a keyframe to make the movie jump back to another frame—effectively looping. Last hour was fun, but it was just the tip of the iceberg!

This hour continues on the subject of adding interactivity via ActionScript. You won't spend time learning exactly how to place actions ...

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