February 2016
Intermediate to advanced
382 pages
8h 1m
English
The prototype design pattern is a creational design pattern that involves creating objects by cloning them from existing ones. Its purpose is related to performance and keeping it high by trying to avoid expensive calls.
In languages such as Java, we usually see a class that implements an interface with a clone method, which returns a new instance of the class. The following figure shows an example diagram:

In the next section, we will provide a code example of the prototype design pattern from the point of view of Scala.
The prototype design pattern is really easy to implement in Scala. We can ...
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