In This Chapter
Discovering an object's attributes
Utilizing your Inventory
Working with objects
Say you're at the office and spill something on your shirt. Wouldn't it be great if you could instantly change your clothes, no matter where you were? Even better, wouldn't it be nice to have everything you owned right at your fingertips? In Second Life (SL) you can, courtesy of your Inventory.
Your Inventory is like a bottomless pocket you carry around with you, storing all the objects you have in SL. Everything but avatars, land, and water in SL is an object. This includes everything you see, including things such as notecards and textures. We have known people to carry things like houses, boats, and cars in their Inventory.
Some virtual worlds impose a limit on the size of your Inventory, but not so in SL — there is no limit to your Inventory size. Some people have terabytes (TB) of data in their inventories.
In this chapter, we cover the parts of your Inventory and how to use them. We also explain what an object is and what you can do with it.
Your Inventory is where you store all the objects you acquire in SL, as shown in Figure 9-1. You can create objects, share them, delete them, and rename them. You can also sort them into folders, which is a survival technique you'll want to master. If you ...