Chapter 8: Exploring Tips and Best Practices

While we've laid down the basics of Kotlin multiplatform development and also created a minimal KMM app, there is still a lot of ground to be covered. Efficient mobile development is a much more complex game and different aspects also need to be discussed. Uber's almost catastrophic Swift rewrite may be a testament to why choosing a technology is far from being a trivial question:

Due to this, in this and the upcoming chapters, I will cover the different topics that are affected by a mobile development process based on KMP. More explicitly, in this chapter, we will cover the following topics:

  • Testing shared code
  • Architectural decisions ...

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