Event-driven programming is a paradigm of system architecture where the logic flow within the program is driven by events such as user actions, messages from other programs, or hardware (sensor) inputs.
In event-driven architectures, there is usually a main event loop, which listens for events and then triggers callback functions with specific arguments when an event is detected.
In modern operating systems such as Linux, support for events on input file descriptors such as sockets or opened files is implemented by system calls such as
Python provides wrappers to these system calls via its
select module. It is not very difficult to write a simple event-driven program using the
select module in Python. ...