5.1. Taking Direction from the Cartesian Coordinate System5.2. As a Crow Flies: Using Position Vectors to Determine Direction5.2.1. Describing direction in detail5.2.2. Moving from Point A to Point B and back again5.3. A First Glance at Determining a Vector's Magnitude5.3.1. Recognizing the notation for magnitude5.3.2. Computing the magnitude of a position vector: Pythagoras to the rescue!5.3.2.1. The two-dimensional Pythagorean theorem5.3.2.2. Going vertical: The Pythagorean theorem in three dimensions5.3.2.3. Putting Pythagoras to work5.4. Unit Vectors Tell Direction, Too!5.4.1. Cartesian-vector notation5.4.2. Using unit vectors to create position vectors5.4.2.1. Position vectors can be Cartesian too!5.4.2.2. Relationship between a vector, its magnitude, and its direction5.5. Creating Unit Vectors from Scratch5.5.1. Shrinking down position vectors5.5.2. Using angular data and direction cosines5.5.3. Utilizing proportions and similar triangles5.5.4. Knowing which technique to use