Table of Contents
Chapter 1. Introducing streaming data
1.1. What is a real-time system?
1.2. Differences between real-time and streaming systems
1.3. The architectural blueprint
Chapter 2. Getting data from clients: data ingestion
2.1. Common interaction patterns
2.1.1. Request/response pattern
2.1.2. Request/acknowledge pattern
2.2. Scaling the interaction patterns
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