Image “My games sell on story, so the first thing I do is try to come up with a good one: zombie fast-food workers fight over a single brain (Give Me the Brain) or infected mad cows graze fields to discover unexploded landmines (Unexploded Cow).”

James Ernest, Homebrew Game Design

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THE BEST OF TOYS & GAMES PROJECTS

from the pages of MAKE

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SMART PEOPLE NEVER GROW UP

Don’t believe the pop psych drivel about the nature of maturity, the so-called Peter Pan ...

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