October 2007
Intermediate to advanced
384 pages
13h 58m
English
“My games sell on story, so the first thing I do is try to come up with a good one: zombie fast-food workers fight over a single brain (Give Me the Brain) or infected mad cows graze fields to discover unexploded landmines (Unexploded Cow).”
James Ernest, Homebrew Game Design

from the pages of MAKE
SMART PEOPLE NEVER GROW UP
Don’t believe the pop psych drivel about the nature of maturity, the so-called Peter Pan ...
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