CHAPTER 9

Coding and Programming Objects

IN THIS CHAPTER we will start with some very basic programming with plug and play robots. As the chapter progresses, we will move on to more advanced coding for programmable objects and creating your own robot that you can code.

Chapter 9 Challenge

Get ready for an app-smashing programming challenge!

Project 36: Programming Dash and Dot with Tickle App

The Tickle app is an amazing programming tool. It works ...

Get The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.