The iPhone™ Developer’s Cookbook: Building Applications with the iPhone 3.0 SDK, Second Edition
by Erica Sadun
1. Introducing the iPhone SDK
The iPhone and iPod touch offer innovative mobile platforms that are a joy to program. They are the first members of Apple’s new family of pocket-based computing devices. Despite their diminutive proportions, they run a first-class version of OS X with a rich and varied SDK that enables you to design, implement, and realize a wide range of applications. For your projects, you can take advantage of the iPhone’s multitouch interface and powerful onboard features using Xcode, Apple’s integrated design environment. In this chapter, you discover the components of the SDK and explore the product it creates: the iPhone application. You learn about Apple’s various iPhone developer programs and how you can join. You explore ...
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