Chapter 8. Design Patterns

Design patterns are standard VI architectures that solve common software design problems. They consist of an arrangement of structures, functions, controls, and error handling that form a generic construct for common tasks such as looping, event handling, state transitioning, and data sharing and encapsulation. Design patterns are available as templates for promoting reuse, productivity, and quality. Also, one or more design patterns are combined with additional subVIs, controls, utilities, and libraries to form an application framework. An application framework is a more elaborate set of tools that advances the starting point for developing an application. Both the fundamental constructs and the higher-level frameworks ...

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