Chapter 10. State Machine Diagrams
State machine diagrams are a familiar technique to describe the behavior of a system. Various forms of state diagrams have been around since the 1960s and the earliest object-oriented techniques adopted them to show behavior. In object-oriented approaches, you draw a state machine diagram for a single class to show the lifetime behavior of a single object.
Whenever people write about state machines, the examples are inevitably cruise controls or vending machines. As Iâm a little bored with them, I decided to use a controller for a secret panel in a Gothic castle. In this castle, I want to keep my valuables in a safe thatâs hard to find. So to reveal the lock to the safe, I have to remove a strategic candle ...
Get UML Distilled: A Brief Guide to the Standard Object Modeling Language, Third Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.