Chapter 4. Just Add Power
In Chapter 3, we investigated finite automata, imaginary machines that strip away the complexity of a real computer and reduce it to its simplest possible form. We explored the behavior of those machines in detail and saw what they’re useful for; we also discovered that, despite having an exotic method of execution, nondeterministic finite automata have no more power than their more conventional deterministic counterparts.
The fact that we can’t make a finite automaton more capable by adding fancy features like nondeterminism and free moves suggests that we’re stuck on a plateau, a level of computational power that’s shared by all these simple machines, and that we can’t break away from that plateau without making more drastic changes to the way the machines work. So how much power do all these machines really have? Well, not much. They’re limited to a very specific application—accepting or rejecting sequences of characters—and even within that small scope, it’s still easy to come up with languages that no machine can recognize.
For example, think about designing a finite state machine capable of reading a string of opening and closing brackets and accepting that string only if the brackets are balanced—that is, if each closing bracket can be paired up with an opening bracket from earlier in the string.[29]
The general strategy for solving this problem is to read characters one at a time while keeping track of a number that represents the current nesting level ...
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