© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
C. CoutinhoUnity® Virtual Reality Development with VRTK4https://doi.org/10.1007/978-1-4842-7933-5_20

20. Linear Drives

Christopher Coutinho1  
(1)
GameWorks, Mumbai, Maharashtra, India
 

In the previous chapter, we learned about the VRTK’s Angular Drives. In this chapter, we’ll get familiar with the VRTK’s Linear Drive and implement two examples of its use. You’ll recall that we’ve already used the Linear Transform Drive when we created the Slider game object in Chapter 17. In this chapter, however, we’ll be using the Linear Joint Drive to set up a Drawer, and we’ll then again use the Linear Transform Drive to set up a Push button. A Linear Drive is a controllable ...

Get Unity® Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.