Video description
This course covers all the steps required to create a Unity 3D scene and deploy it as a virtual reality scene. You'll learn about the Unity game engine, who uses it, and the distinctions between the GoogleVR, Samsung Gear VR, and Oculus virtual reality platforms.
The course uses a project approach where the learner builds an actual city scene in 3D and then deploys it as a virtual reality scene ready for viewing.
- Learn to use the Unity v5 game engine for VR
- Understand how to create 3D scenes and deploy them as VR scenes
- Master split screen stereo 3D VR deployment
- Practice object creation, scene assembling, and VR controller implementation
- Build an actual 3D street scene and deploy it as a VR scene
- Learn VR deployment for GoogleVR, Samsung Gear VR, and Oculus
Publisher resources
Table of contents
-
Introduction
- What Is Unity VR Support And Who Uses It? 00:02:40
- What You Should Expect From The Video 00:01:42
- About The Author 00:02:28
- Cardboard Renamed Google VR 00:03:09
-
Creating A Beachfront
- Water Asset - Part 1 00:02:08
- Water Asset - Part 2 00:07:13
- Seawall Asset 00:07:12
- Road Asset 00:09:41
- Buildings Asset 00:05:21
-
Creating A Car And Driver
- Stock Unity Car Asset 00:06:21
- Modified Unity Car Asset 00:03:38
- Stock Unity First Person Controller 00:04:10
-
Going VR
- VR Player Controller - Part 1 00:07:03
- VR Player Controller - Part 2 00:05:28
- The Cameara Rig 00:04:41
- The Unity Player Settings 00:04:32
- VR Walkthru 00:03:39
-
Deploying To Platforms
- Cardboard - Plugin Based 00:06:05
- Samsung Gear VR/Oculus - Builtin Support 00:04:49
-
Conclusion
- Wrap Up 00:01:44
Product information
- Title: Unity VR Development
- Author(s):
- Release date: June 2016
- Publisher(s): Infinite Skills
- ISBN: 9781491962343
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