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Unity Virtual Reality Projects - Second Edition
book

Unity Virtual Reality Projects - Second Edition

by Jonathan Linowes
May 2018
Beginner
492 pages
11h 53m
English
Packt Publishing

Overview

Unity Virtual Reality Projects is your hands-on guide to exploring the world of immersive VR development. In this book, you'll create over 10 engaging projects using Unity 2018, learning how to build interactive, functional, and visually compelling virtual reality applications. By working through practical tutorials, you'll gain the skills and confidence to bring your VR ideas to life.

What this Book will help me do

  • Develop an in-depth understanding of Unity 3D tools to build VR-friendly 3D scenes.
  • Master creating interactive VR experiences using Oculus and other major VR platforms.
  • Learn to implement VR-specific techniques such as gaze control and world space UI.
  • Explore advanced VR concepts like locomotion, teleportation, animations, and storytelling.
  • Deploy and optimize your VR applications for performance and user comfort.

Author(s)

None Linowes is a seasoned developer and educator with extensive experience in Unity and VR technology. Known for their engaging teaching style, None guides readers through complex VR development concepts in a clear and structured manner. With a deep passion for immersive technologies, their writings aim to empower readers to master VR development and foster creative expression.

Who is it for?

This book is ideal for aspiring VR developers, whether they're new to programming or experienced gamers. If you are enthusiastic about creating 3D environments and interactive experiences, and you're looking to learn Unity for VR, this book is for you. Beginners will find the practical approach accessible, and experienced users will enjoy deepening their knowledge.

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Publisher Resources

ISBN: 9781788478809