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Unreal Engine 5 Character Creation, Animation, and Cinematics
book

Unreal Engine 5 Character Creation, Animation, and Cinematics

by Henk Venter, Wilhelm Ogterop
June 2022
Beginner content levelBeginner
598 pages
12h 58m
English
Packt Publishing
Content preview from Unreal Engine 5 Character Creation, Animation, and Cinematics

Chapter 7: Setting Up Materials in UE 5

In the previous chapter, you learned the basics of Unreal Engine 5's (UE5's) UI, basic navigation, and shortcuts.

In this chapter, you will learn the process of importing models and textures and creating materials for 3D assets.

The materials that you will create will use the textures that you exported in Chapter 5, Texturing Your Models inside Quixel Mixer.

In this chapter, we're going to cover the following main topics:

  • Importing models into UE5
  • Learning the basic UI of the Material, Texture, and Static Mesh Editors
  • Importing textures into UE5
  • Creating materials in UE5
  • Previewing your models with basic lighting

By the end of this chapter, you will have completed both the Robot Drone and Alien Plant's ...

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Publisher Resources

ISBN: 9781801812443Supplemental Content