Appendix A. VR Editor
With the VR Editor, you can see how your games/experiences will look in VR as you create them. Using motion controllers, you are able to richly interact with objects in your world, translating, scaling, and rotating them to create compelling visual experiences. This appendix introduces you to using this editor.
Enabling the VR Editor
The VR Editor is currently an experimental feature (as of 4.13) and must be enabled in the Editor Preferences before use.
To enable the editor, open the Editor Preferences (Edit → Editor Preferences). In the Experimental tab, check the Enable VR Editing option (see Figure A.1). Underneath this option, notice the Enable VR Mode Auto-Entry option; this automatically enters the VR Editor when ...