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Using LEDs, LCDs and GLCDs in Microcontroller Projects
book

Using LEDs, LCDs and GLCDs in Microcontroller Projects

by Dogan Ibrahim
November 2012
Intermediate to advanced
496 pages
12h 2m
English
Wiley
Content preview from Using LEDs, LCDs and GLCDs in Microcontroller Projects

10.3 PROJECT 10.3 – Display Lottery Numbers on 2-Digit 7-Segment LED Display

10.3.1 Project Description

In this project, a 2-digit 7-segment display is connected to PORT D of the microcontroller. The project displays 7 random lottery numbers between 1 and 49 with a 5-second interval between each number. The last number displayed is considered to be the ‘bonus’. A push-button switch is used to start the game. At the end of displaying all the 7 numbers, the display goes blank to indicate that the circuit is ready to start a new game.

In this project, the displays are refreshed inside a timer interrupt service routine in the background, so that the processor is free to do other tasks.

10.3.2 Block Diagram

The block diagram of the project is shown in Figure 10.11. The 2-digit display pins a–g are connected in parallel and each digit is controlled separately. The push-button switch STRT starts the game.

Figure 10.11 Block diagram of the project

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10.3.3 Circuit Diagram

The circuit diagram of the project is shown in Figure 10.12. The displays are connected in parallel to PORT D of the microcontroller. Each digit is enabled separately by connecting a transistor as a switch to its common cathode pin, as in the earlier project. Setting the base of the transistor to logic HIGH turns the transistor ON and enables the display. PORT A pins RA0 and RA1 are used to control the display enable lines. ...

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Publisher Resources

ISBN: 9781118361030Purchase book