Chapter 13. Commonly Used Interfaces and Patterns
The recipes in this chapter show you how to implement patterns you will use frequently during the development of Microsoft .NET Framework applications. Some of these patterns are formalized using interfaces defined in the .NET Framework class library. Others are less rigid, but still require you to take specific approaches to their design and implementation of your types. The recipes in this chapter describe how to do the following:
Create custom serializable types that you can easily store to disk, send across the network, or pass by value across application domain boundaries (recipe 13-1)
Provide a mechanism that creates accurate and complete copies (clones) of objects (recipe 13-2)
Implement types ...
Get Visual C# 2010 Recipes: A Problem-Solution Approach now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.