May 2006
Intermediate to advanced
1296 pages
23h 51m
English
CHAPTER 5: DRAWING BASICS AND CHAPTER 6: DRAWING TEXT cover the basics of drawing, including colors, pens, brushes, shapes, paths, images, fonts, and string drawing. This chapter looks at advanced topics such as page units, world transforms, regions, and optimization techniques. And as if that weren't enough, Chapter 8: Printing wraps up the tour of the System.Drawing namespace with a look at printing.
In Chapters 5 and 6, we've concentrated on drawing to the screen. By default, if you're drawing in the Paint event handler, you're drawing in units of pixels. Even if you create a Graphics object from a form using Form.CreateGraphics, you draw in units of pixels. This is handy because the units of the various user ...