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Windows Graphics Programming Win32 GDI and DirectDraw® by Feng Yuan

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Chapter 4. Spying in the Windows Graphics System

Seeing is believing. To be able to see the way things really happen makes a big difference in understanding things around us. A microscope brings to your attention tiny creatures, while a telescope brings to your attention things from far away. And, television shortens the distance between people living in different parts of world.

In Windows programming, programmers want to see what is really happening between programs and the operating system. Chapter 2 gave us an architectural view of the Windows graphics system; Chapter 3 exposed a data-structural view. But we still miss the dynamics of millions of calls that are happening in the system. Where do things start? Where do things end? Are things ...

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