Chapter 12. 3D Graphics
In This Chapter
- Getting Started with 3D Graphics
Camera
s and Coordinate SystemsTransform3D
sModel3D
sVisual3D
s- The
Viewport3D
Element
The 3D APIs in Windows Presentation Foundation were designed to be as approachable and easy to use as other parts of the .NET Framework. Because 3D is a truly integrated part of the WPF platform, many concepts are shared and reused from 2D graphics and elsewhere. This significantly reduces the learning curve for 2D developers approaching 3D for the first time because the 3D APIs often follow familiar patterns and conventions. This makes WPF an excellent tool for learning about 3D graphics.
This chapter focuses primarily on the aspects of the APIs which are unique to 3D, but it is important ...
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