Skip to Content
Writing Game Center Apps in iOS
book

Writing Game Center Apps in iOS

by Vandad Nahavandipoor
April 2011
Intermediate to advanced
80 pages
2h
English
O'Reilly Media, Inc.
Content preview from Writing Game Center Apps in iOS

Setting Up Game Center for an iOS App

Problem

You want to be able to connect to the Game Center servers in your iOS apps.

Solution

You need to create your app in iTunes Connect and also set your app’s bundle identifier both in iTunes Connect and your app’s info.plist file as demonstrated in the Discussion section.

Discussion

In Creating Game Center Accounts, we created sandbox Game Center accounts using the Game Center iOS App, which is installed on all instances of iOS Simulator. That was the first piece of the puzzle. The next is setting up our iOS App with Game Center using iTunes Connect. This might confuse you a bit at first. The linchpin is to create an app in Xcode and give it a bundle identifier. For instance, here is the bundle identifier that I am using:

com.pixolity.testgame

Setting the identifier in your app bundle won’t do the trick by itself. You have to set up your application on iTunes Connect. Set the app’s bundle identifier on iTunes Connect to the same identifier you set in your application bundle in Xcode.

We’ll handle these tasks in this section, but we will not upload the app to iTunes Connect. By following the procedure in this section, you’ll set up your app on iTunes in the state of Prepare for Upload. You will be able to access Game Center for the app. But because it is not actually uploaded to iTunes Connect, your Game Center connections will run on the sandbox environment. The same code will run on the production server in a later stage, after your app has been ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5

David Guerineau
Swift 5 for Absolute Beginners: Learn to Develop Apps for iOS

Swift 5 for Absolute Beginners: Learn to Develop Apps for iOS

Stefan Kaczmarek, Brad Lees, Gary Bennett

Publisher Resources

ISBN: 9781449307950Errata Page