Book description
Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin
About This Book
Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance
Learn development techniques that will allow you to use and create custom layouts for cross-platform UI
Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications
Implement application life cycle management concepts to manage cross-platform projects
Who This Book Is For
Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin.
What You Will Learn
Share C# code across platforms and call native Objective-C or Java libraries from C#
Submit your app to the Apple App Store and Google Play
Use the out-of-the-box services to support third-party libraries
Find out how to get feedback while your application is used by your users
Create shared data access using a local SQLite database and a REST service
Test and monitor your applications
Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications
Integrate network resources with cross-platform applications
Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications
In Detail
Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns.
Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin.
Style and approach
This course will serve as comprehensive guide for developing cross-platform applications with Xamarin with a unique approach that will engage you like never before as you create real-world cross-platform apps on your own.
Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the code file.
Table of contents
-
Xamarin: Cross-Platform Mobile Application Development
- Table of Contents
- Xamarin: Cross-Platform Mobile Application Development
- Xamarin: Cross-Platform Mobile Application Development
- Credits
- Preface
-
1. Module 1
- 1. Setting Up Xamarin
- 2. Hello, Platforms!
- 3. Code Sharing between iOS and Android
- 4. XamChat – a Cross-platform App
- 5. XamChat for iOS
- 6. XamChat for Android
- 7. Deploying and Testing on Devices
- 8. Web Services with Push Notifications
- 9. Third-party Libraries
- 10. Contacts, Camera, and Location
- 11. Xamarin.Forms
- 12. App Store Submission
-
2. Module 2
- 1. One Ring to Rule Them All
- 2. Declare Once, Visualize Everywhere
- 3. Native Platform-Specific Views and Behavior
- 4. Different Cars, Same Engine
- 5. Dude, Where's my Data?
- 6. One for All and All for One
- 7. Bind to the Data
- 8. A List to View
- 9. Gestures and Animations
- 10. Test Your Applications, You Must
- 11. Three, Two, One – Launch and Monitor
-
3. Module 3
- 1. Developing with Xamarin
- 2. Memory Management
- 3. Asynchronous Programming
- 4. Local Data Management
- 5. Networking
- 6. Platform Extras
- 7. View Elements
- 8. Xamarin.Forms
- 9. Reusable UI Patterns
- 10. ALM – Developers and QA
- 11. ALM – Project and Release Management
- 12. ALM – App Stores and Publishing
- A. Bibliography
- Index
Product information
- Title: Xamarin: Cross-Platform Mobile Application Development
- Author(s):
- Release date: August 2016
- Publisher(s): Packt Publishing
- ISBN: 9781787120129
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