Having seen how to create and render 2-D graphics objects, you will now explore how to render 3-D graphics objects in XAML.
WPF and Silverlight each implement 3-D graphics in their own way. First you’ll see how to work with 3-D graphics in WPF.
As depicted in Figure 9-10, the coordinate system in 3-D is different from that in 2-D.
Figure 9-10. Coordinate system in 2-D and in 3-D.
To create 3-D graphics, you need four components: a model, a material, a camera, and a light source. A model in 3-D is similar to a drawing in 2-D. A material in 3-D is similar to a brush in 2-D.
You use Model3D-derived classes to create the models. ...