Overview
In this 31-hour course, you will learn to create a haunted street scene using Blender and Unreal Engine. You will explore modular asset creation, advanced shading techniques, and realistic materials, while building a portfolio-ready project.
What I will be able to do after this course- Master modular asset creation for real-time environments.
- Understand advanced shading techniques and materials in Blender.
- Gain expertise in UV mapping and material application for efficient workflows.
- Learn to optimize assets for Unreal Engine using glTF export.
- Develop skills in lighting, rendering, and post-processing for cinematic scenes.
3D Tudor (Neil Ian Bettison) is a course creator specializing in 3D modeling, game design, and animation. With over 10 years of experience, Neil teaches over 250,000 students, focusing on Blender and Unreal Engine. He holds a BA in Computer Games Art from the University for the Creative Arts.
Who is it for?This course is for intermediate to advanced 3D artists, game developers, and visual effects artists looking to enhance their asset creation and environmental design skills. Familiarity with Blender and Unreal Engine is recommended.
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