Overview
Learning C# by Developing Games with Unity 2020 is the perfect starting point for anyone looking to dive into programming and game development. This book leads you through the fundamentals of C# programming, creating engaging Unity game scripts, and honing your coding skills through fun, practical projects. No prior programming knowledge is required-just your enthusiasm for games!
What this Book will help me do
- Master the basics of C# programming and game development.
- Learn to write and implement game mechanics scripts in Unity.
- Understand object-oriented programming principles and apply them in Unity.
- Get hands-on experience by creating a simple yet complete game in Unity.
- Leverage new C# features for efficient and modern game coding.
Author(s)
Harrison Ferrone is a seasoned software developer, Unity enthusiast, and technical writer. With extensive experience in professional game development and C# programming, he brings an approachable and practical teaching style to his work. Harrison is passionate about making complex concepts accessible and empowering readers to achieve their creative goals.
Who is it for?
This book is ideal for aspiring game developers and programmers looking to learn C# and Unity. If you're just starting out in programming or game development, this resource offers a gentle learning curve and practical examples. Experienced developers wanting to explore game mechanics and Unity scripting will also find it valuable. No prior experience with Unity or programming is needed to get started.
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