Skip to Content
Learning C# by Developing Games with Unity 2019 - Fourth Edition
book

Learning C# by Developing Games with Unity 2019 - Fourth Edition

by Harrison Ferrone
March 2019
Beginner
342 pages
6h 31m
English
Packt Publishing

Overview

Dive into the exciting world of game development with "Learning C# by Developing Games with Unity 2019." This hands-on guide combines the fundamentals of programming with real-world game creation, making it perfect for beginners eager to learn C# while building engaging 3D games in Unity.

What this Book will help me do

  • Understand programming basics such as variables, methods, and classes.
  • Develop hands-on experience working with Unity's game development toolkit.
  • Create interactive game mechanics and animations using C# scripts.
  • Learn best practices for game programming and software architecture.
  • Build and polish your own playable 3D game project.

Author(s)

Harrison Ferrone is a technical educator and author with a passion for making programming accessible and enjoyable. With years of experience teaching C# and Unity, he brings a clear and engaging approach to coding education. His writing demystifies programming concepts and empowers readers to apply their skills in practical, creative ways.

Who is it for?

This book is tailored for beginners to programming who are interested in game development. It suits aspiring game developers, students, and hobbyists starting from scratch with C# and Unity. If you're curious about programming and want to create interactive games, this book is for you.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning C# by Developing Games with Unity 2021 - Sixth Edition

Learning C# by Developing Games with Unity 2021 - Sixth Edition

Harrison Ferrone

Publisher Resources

ISBN: 9781789532050