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Realizing 3D Animation in Blender
book

Realizing 3D Animation in Blender

by Sam Brubaker
July 2024
Intermediate to advanced
456 pages
11h
English
Packt Publishing

Overview

Dive into the exciting world of 3D animation with Blender, a free and open-source 3D creation tool. 'Realizing 3D Animation in Blender' simplifies the complexities of animation, guiding you from foundational concepts to advanced techniques. Gain hands-on experience creating character action scenes, animations with multiple cameras, and integrations with physics simulations.

What this Book will help me do

  • Master the principles of keyframing and how keyframes control animations.
  • Learn the intricacies of Blender's animation curves and interpolation.
  • Animate a character from posing to creating fluent movement sequences.
  • Incorporate physics simulations into your animations for realistic effects.
  • Utilize Blender's nonlinear animation editor to create complex scenes efficiently.

Author(s)

Sam Brubaker is a seasoned 3D animator and Blender expert with years of professional experience in the animation industry. Sam is passionate about teaching and has helped countless students achieve their animation goals through structured and insightful sessions. Bringing innovation and clarity, Sam focuses on empowering readers through easy-to-follow, practical guides.

Who is it for?

This book caters to aspiring 3D animators and Blender enthusiasts looking to dive into the world of animation. It's ideal for beginners with basic Blender knowledge as well as intermediate users aiming to expand their skillset. Whether you're pursuing animation as a hobby or professional endeavor, this book will serve as a clear and detailed guide.

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Publisher Resources

ISBN: 9781801077217