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Realizing 3D Animation in Blender
book

Realizing 3D Animation in Blender

by Sam Brubaker
July 2024
Intermediate to advanced
456 pages
11h
English
Packt Publishing
Content preview from Realizing 3D Animation in Blender

11

F-Curve Modifiers

With our journey into character animation at an end (mostly), let’s get back to the basics – but not too basic! These last few chapters are the advanced basics. This time, we’re going to visit the Graph Editor to learn one more feature: F-curve modifiers.

Modifier is a term that appears more than once in Blender. You may be familiar with the more prominent modifiers in the Properties Editor, which modify the geometry of a mesh object in your 3D scene. F-curve modifiers are based on a similar idea; they modify an F-curve, conveniently reducing the number of keyframes we need to insert to achieve certain results. In our case, they will even replace the F-curve completely!

In this chapter, you’ll learn about the following topics: ...

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Publisher Resources

ISBN: 9781801077217