
Prelab Activities
Review
There are two basic parts to a C++ program: (1) instructions to the C++ preprocessor
and compiler and (2) instructions that describe the processing to be done. However,
before we can describe these instructions, we must have a way of naming things so
that we can tell the compiler about them and describe what we want to have done to
them. We name things (data types, data objects, and actions) by giving them an
identifier. An identifier is made up of letters, numbers, and underscores, but must
begin with a letter or an underscore. We use the terms identifier and name
interchangeably.
Beware: C++ is case sensitive. This means that ...