Skip to Content
Adobe® Flash® CS4 Professional Bible
book

Adobe® Flash® CS4 Professional Bible

by Robert Reinhardt, Snow Dowd
February 2009
Beginner to intermediate
1238 pages
32h 45m
English
Wiley
Content preview from Adobe® Flash® CS4 Professional Bible

Chapter 24. Controlling Movie Clips

In Chapter 18, "Building Timelines and Interactions," we established the key role that Movie Clips have within the Flash movie structure. By having a timeline that plays separately from other timelines, Movie Clips enable multiple events to occur — independently or as part of an interaction with other Movie Clips. In this chapter, we explore how to manipulate Movie Clips beyond navigation actions such as gotoAndPlay() or stop().

Note

In ActionScript 3.0, much of the functionality assigned to MovieClip instances in ActionScript 2.0 has shifted to other classes, like the Sprite class, for example. In AS3, the MovieClip class should be used for elements that specifically need a timeline, such as an animation. In AS1 or AS2, the MovieClip class still remains a central element of production.

Movie Clips: The Object Overview

Since Flash Player 5, the implementation of ActionScript has resembled that of true object-oriented programming languages. Much like JavaScript, each element in a Flash movie has a data type. A data type is simply a category to which an element belongs. In ActionScript 3.0 (and ActionScript 2.0), there are several data types available — boolean, number, string, object, function, and movieclip, among others.

Tip

If you want to see a list of all ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Adobe® Flash® CS3 Professional Bible

Adobe® Flash® CS3 Professional Bible

Robert Reinhardt, Snow Dowd
Real World Adobe InDesign CS6

Real World Adobe InDesign CS6

Olav Kvern, David Blatner, Bob Bringhurst

Publisher Resources

ISBN: 9780470379189Purchase book