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ADOBE® FLEX® 3: PROGRAMMING ACTIONSCRIPT™ 3.0
book

ADOBE® FLEX® 3: PROGRAMMING ACTIONSCRIPT™ 3.0

by Adobe Systems
January 2008
Intermediate to advanced
581 pages
110h 10m
English
Adobe Systems
Content preview from ADOBE® FLEX® 3: PROGRAMMING ACTIONSCRIPT™ 3.0
ADOBE FLEX 3
Developer Guide
427
Each sound that is loaded and played needs its own instance of the Sound class and the SoundChannel class. The
output from multiple SoundChannel instances is then mixed together by the global SoundMixer class during
playback,
The Sound, SoundChannel, and SoundMixer classes are not used for sound data obtained from a microphone or
from a streaming media server like Flash Media Server.
Loading external sound files
Each instance of the Sound class exists to load and trigger the playback of a specific sound resource. An application
can’t reuse a Sound object to load more than one sound. If it wants to load a new sou
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Publisher Resources

ISBN: 00120090008SI