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Advanced Windows Debugging
book

Advanced Windows Debugging

by Mario Hewardt, Daniel Pravat
October 2007
Intermediate to advanced
840 pages
21h 8m
English
Addison-Wesley Professional
Content preview from Advanced Windows Debugging

Chapter 10. Synchronization

In this chapter, we take a close look at some very common synchronization problems and how to troubleshoot and find the root cause as efficiently as possible. The chapter starts out by explaining the basic synchronization primitives available in Windows followed by a number of practical debugging scenarios showcasing common synchronization problems and how to use the debuggers to find the root cause.

Synchronization Basics

The Windows operating system is a preemptive and multithreaded operating system. Multithreading refers to the capability to run any number of threads concurrently. If the system is a single-processor machine, Windows creates the illusion of concurrent thread execution by enabling each thread to run ...

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Publisher Resources

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