CHAPTER 8

Multi-Pass Rendering with CINEWARE

Rendering is the final stage in a 3D modeling workflow. The render engine takes into account the 3D model’s geometry, its surface materials, and illumination through lighting, to produce a final image. This chapter focuses on Multi-Pass rendering for post-production using CINEWARE.

Rendering in CINEMA 4D Lite

Creating Shadows with Ambient Occlusion

Setting Up Muti-Pass Rendering

Adding an Object Buffer ...

Get After Effects and Cinema 4D Lite now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.