What this book covers
Chapter 1, Beginning Your Kotlin Adventure, discusses the Kotlin language, its features, and reasons to use it. We'll introduce the reader to the Kotlin platform and show how Kotlin fits into the Android development process.
Chapter 2, Laying a Foundation, is largely devoted to the building blocks of Kotlin. It presents various constructs, data types, and features that make Kotlin an enjoyable language to work with.
Chapter 3, Playing with Functions, explains various ways to define and call a function. We will also discuss function modifiers and look at possible locations where function can be defined.
Chapter 4, Classes and Objects, discusses Kotlin features related to object-oriented programming. You will learn about ...
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