8. Design Wonderland

World building and environmental design

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“World building is about understanding the world deeply enough in all of its aspects that stories spring almost effortlessly from that base world.”

—Alex McDowell, Narrative and production designer, Minority Report, Fight Club, etc.

Improv comedy has a golden rule that can be summed up in the same two simple words we discussed in Chapter 1 “Storytelling”: “Yes, and…” Yes, and means that no matter how ridiculous an idea one player introduces into a comedic scene, the others must accept it as fact and even expand on its authenticity. So if a spastic improv player points to the sky and ...

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