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Apex Design Patterns
book

Apex Design Patterns

by Anshul Verma, Jitendra Zaa
April 2016
Intermediate to advanced
256 pages
4h 57m
English
Packt Publishing
Content preview from Apex Design Patterns

An interface

An interface is another way to achieve polymorphism and abstraction in Apex. Interfaces are like a contract. We can only add a declaration to a class but not the actual implementation. You might be thinking about why do we need to create a class, which does not have anything in it? Well, I will ask you to think about this again after taking a look at the following example.

We will continue with the Mario example. Like any game, this game also needs to have levels. Every level will be different from the previous; and therefore, the code cannot be reused. Inheritance was very powerful because of the dynamic dispatch polymorphic behavior; however, inheritance can not be used in this scenario.

We will be using an interface to define levels ...

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Publisher Resources

ISBN: 9781782173656