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Artificial Intelligence with Python - Second Edition
book

Artificial Intelligence with Python - Second Edition

by Alberto Artasanchez, Prateek Joshi
January 2020
Beginner to intermediate content levelBeginner to intermediate
618 pages
13h 57m
English
Packt Publishing
Content preview from Artificial Intelligence with Python - Second Edition

13

Building Games with Artificial Intelligence

In this chapter, we are going to learn how to build games using an artificial intelligence technique called combinatorial search. In its most basic form, it can be thought of as a brute-force approach. We explore every single possible solution. Later in the chapter, we will get smarter and find a way to short circuit the search and not have to try every single possibility. We will learn how to use search algorithms to effectively come up with strategies to win a set of games. We will then use these algorithms to build intelligent bots for different games.

By the end of this chapter, you will have a better understanding of the following concepts:

  • Search algorithms in games
  • Combinatorial search
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Publisher Resources

ISBN: 9781839219535Supplemental Content