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Audio Postproduction for Film and Video, 2nd Edition

Book Description

New to this edition:
* Learn how many Hollywood techniques--previously impractical on video--can help solve problems on smaller productions
* Expanded cookbook recipes section
* Technically updated throughout

Make your soundtracks as good as your pictures with this compendium of professional audio techniques that can be adapted to desktop post. Specializing in sound after the shoot, this book features many practical examples, cookbook recipes, and tutorials. Audio theory, when necessary, is presented in plain English with plenty of visual analogies.

FAQs, full explanations, and from-the-trenches tips address the complete range of processes from wiring and hardware to testing the final mix. The one-hour audio CD features platform-independent diagnostics, demonstrations, and tutorial tracks. Novices will learn how to improve their soundtrack--even after the actors have gone home. Experienced producers will learn how to solve technical and creative problems quickly.

You'll get recipes and step-by-step instructions on how to:
* build an efficient and reliable audio post setup
* plan and budget a good soundtrack
* get sound into your NLE without losing quality or sync
* edit voices and music
* record Foley and ADR
* find music and use it effectively
* find and create your own sound effects
* shape sounds with equalization, reverb, noise reduction, and more
* produce the final mix
* test the final product for various media

Please visit the author's website for additional resources: http://www.dplay.com/book/app

Table of Contents

  1. Front cover
  2. Half Title
  3. Title Page
  4. Copyright
  5. Contents
  6. ACKNOWLEDGMENTS
  7. INTRODUCTION
  8. CHAPTER 1 Vibrations to Volts to Bits
    1. A Tree Falls in a Forest
    2. How Sound Works
    3. Pressure to Voltage and Back
    4. Digital Audio
    5. Digital vs. Analog
  9. CHAPTER 2 The Studio: Acoustics and Monitoring
    1. Facility Goals
    2. Acoustics
    3. Monitoring
  10. CHAPTER 3 The Studio: Equipment and Wiring
    1. Hardware for Audio
    2. Wiring for Audio Post
    3. Guerrilla Problem Solving
  11. CHAPTER 4 The Studio: Audio Software
    1. Splices were Cross-Fades
    2. Audio Software
  12. CHAPTER 5 Planning the Track
    1. Different Media are Heard Differently
    2. Spread Things Around
    3. Consider the Workfl ow
    4. Preproduction for Postproduction
  13. CHAPTER 6 Getting Audio into the Computer
    1. Transfer Technology
    2. Analog Audio Recording
    3. Synchronization
    4. Troubleshooting Transfers and Ingest
  14. CHAPTER 7 Voiceover Recording a Dialog Replacement
    1. Voiceover Perspective
    2. What’s Needed for Voiceover Recording
    3. The Human Factor: Directing
    4. ADR
  15. CHAPTER 8 Editing Dialog
    1. This Chapter is in Three Sections
    2. Dialogue Editing Techniques
    3. Track Splitting and Filling
    4. Restoring Lipsync by Eye
  16. CHAPTER 9 Finding and Editing Music
    1. Spotting Notes
    2. Getting the Music
      1. Rights and Licenses
      2. Library Music
    3. Music Editing
  17. CHAPTER 10 Working with Sound Effects
    1. Sound Effect Terminology
    2. Sound Effect Sources
    3. Placing and Editing Sound Effects
    4. Sound Effects Design
  18. CHAPTER 11 Equalization
    1. Frequency Bands
    2. Equalizer Characteristics and Types
    3. Tuning an Equalizer
    4. Equalizer Cookbook
  19. CHAPTER 12 Dynamics Control
    1. Characteristics and Controls
    2. Dynamics Cookbook
  20. CHAPTER 13 Time-Domain Effects
    1. Reverb vs. Echo vs. Delay
    2. The Short Delays
    3. Long Delays
    4. Reverberation
    5. Reverb and Distancing
    6. Reverb Settings
    7. Unintentional Time-Domain Issues
  21. CHAPTER 14 Time and Pitch Manipulation
    1. Speed-based Effects
    2. Changing Pitch and Time Independently
    3. Pitch Shifters
    4. Time and Pitch Cookbook
  22. CHAPTER 15 Noise Reduction
    1. It’s not Really Noise Reduction
    2. The Reality of Noise Removal
    3. Masking
    4. A Few Other Noise Reduction Facts
    5. Single-ended Processing
    6. Noise Reduction Examples
  23. CHAPTER 16 Other Effects
    1. Stereo Simulation
      1. Vocal Elimination
      2. Harmonic Exciters
    2. Creating New Effects by Combining Old Ones
  24. CHAPTER 17 The Mix
    1. What a Mix Needs
    2. How to Mix
    3. No Cookbook, but a Tasting
  25. CHAPTER 18 After the Mix
    1. Layback and Print Mastering
    2. Keep Lots of Copies
    3. Testing the Track
    4. Data Compression and Streaming
    5. Release Formats
    6. Afterword
  26. CHAPTER 19 Help!
    1. Problems with Sound Quality
    2. Dropped Frames
    3. Random Strangenesses
    4. Lipsync Problems
    5. Edit and Mix Problems
    6. It Just doesn’t sound as Good as what I Hear at the Movies
  27. Appendix A: GLOSSARY
  28. Appendix B: ABOUT THE CD
  29. INDEX