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Autodesk 3ds Max 2015 Essentials: Autodesk Official Press
book

Autodesk 3ds Max 2015 Essentials: Autodesk Official Press

by Randi L. Derakhshani, Dariush Derakhshani
July 2014
Beginner
400 pages
10h 7m
English
Sybex
Content preview from Autodesk 3ds Max 2015 Essentials: Autodesk Official Press

Chapter 8 Character Modeling Part II

Realistic computer-generated (CG) characters are common in television and films; they appear as stunt doubles, as members of vast crowds, and as primary characters. Sometimes using a CG character works better than using a real person. Using a CG stunt double is safer and sometimes cheaper than using a live stunt person, and weird creatures can be created with better clarity by using CG rather than puppetry or special makeup effects.

In this chapter, you will continue with the model of the alien, focusing on using the Editable Poly toolset to create an alien model suitable for character animation and for use in a game engine.

This chapter includes the following topics:

  • Creating the alien head
  • Creating ...
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Publisher Resources

ISBN: 9781118867709Purchase book