Part I. The Basics
This first section of the book covers the material you’ll need to know for most AVR projects. These chapters build directly on one another, and you’re probably going to want to work through them in order. Chapter 1 starts out with an overview of the chip and what it can do for you, then we move on to doing it.
The first task is to learn how to write and compile code for the AVR, and then get that code written into the chip’s flash program memory. By the end of Chapter 2, you’ll have an LED blinking back at you from your breadboard. Chapter 3 introduces the topic of digital output in general, and we’ll build a POV illusion gadget that you can program yourself. Chapter 4 is an introduction to bit-level manipulations using bitwise ...
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